<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
<title>Un-Design</title>
<link>https://un-design.org/</link>
<description>From Problem-Solving to Purpose-Fulfilling.</description>
<language>en</language>
<atom:link href="https://un-design.org/feed.xml" rel="self" type="application/rss+xml"/>
<item>
<title>Apple rewrites its developer terms for widgets and group subscriptions; Google pitches Play and Android around agents</title>
<link>https://un-design.org/issues/daily/2026-10-14/</link>
<guid isPermaLink="true">https://un-design.org/issues/daily/2026-10-14/</guid>
<description>A short day with three verified items, all from 13 October. Apple revised the Developer Program License Agreement, Google Play announced discovery and engagement tools, and Google released an agent-first Android development model. Reported facts come from the vendors&#x27; own posts; the readings of what they mean are ours.</description>
<pubDate>Wed, 14 Oct 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>AI context files become a managed design asset; a barcode standard answers an ID leak</title>
<link>https://un-design.org/issues/daily/2026-10-13/</link>
<guid isPermaLink="true">https://un-design.org/issues/daily/2026-10-13/</guid>
<description>A quiet 48 hours. Two fresh items from 7 and 9 October carry the issue, plus one dated mobile engineering note. Older items are labelled with their dates.</description>
<pubDate>Tue, 13 Oct 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>Design systems become agent-readable files; mobile release calendar gets crowded</title>
<link>https://un-design.org/issues/weekly/2026-10-12/</link>
<guid isPermaLink="true">https://un-design.org/issues/weekly/2026-10-12/</guid>
<description>A thin week for verified primary news, so five Signal items instead of the usual six to eight, and older items are dated. The thread: design systems are turning into files agents read (DESIGN.md, ProtoPie MCP, a reported Claude Design export), while mobile release work gets crowded by iPhone Duo submissions, Android verification and new store assets. One digest claim, Figma agent general availabil</description>
<pubDate>Mon, 12 Oct 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>Apple adds App Store header and search assets, with an approval library</title>
<link>https://un-design.org/issues/daily/2026-10-10/</link>
<guid isPermaLink="true">https://un-design.org/issues/daily/2026-10-10/</guid>
<description>Store presentation becomes planned release work today. Apple has added header and search assets to App Store Connect, plus an Asset Library that lets teams get visuals approved ahead of use. Behind it sit two NN/G reads on AI context files and what makes an assistant helpful, and a macOS change that tightens consent for Full Disk Access.</description>
<pubDate>Sat, 10 Oct 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>Apple opens iPhone Duo submissions ahead of the 23 October launch</title>
<link>https://un-design.org/issues/daily/2026-10-09/</link>
<guid isPermaLink="true">https://un-design.org/issues/daily/2026-10-09/</guid>
<description>A platform change with a hard date leads today. Apple has opened submissions for a new iPhone class and made store screenshots mandatory from April 2027. Behind it sit a warning about agentic AI systems that grow without a plan, a reminder that WCAG 3 is still a draft, and a guide to naming things in a design system.</description>
<pubDate>Fri, 09 Oct 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>SVG 2 returns as a W3C Candidate Recommendation Snapshot</title>
<link>https://un-design.org/issues/daily/2026-10-08/</link>
<guid isPermaLink="true">https://un-design.org/issues/daily/2026-10-08/</guid>
<description>A quiet day, so this issue is short. A web standard for vector graphics is back in front of implementers, a design publication offers a guide to naming UI components, and a service design piece asks what changes when the customer is an AI agent.</description>
<pubDate>Thu, 08 Oct 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>Figma&#x27;s agent leaves beta</title>
<link>https://un-design.org/issues/daily/2026-10-07/</link>
<guid isPermaLink="true">https://un-design.org/issues/daily/2026-10-07/</guid>
<description>Design tools are being rebuilt for two audiences at once: people and the agents that read their rules. Figma&#x27;s agent is now generally available with guideline files it reads on every prompt, Google has open sourced a file format for the same idea, and EU accessibility enforcement is moving by complaint instead of by audit.</description>
<pubDate>Wed, 07 Oct 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>NN/g: agentic AI systems are turning into balls of mud</title>
<link>https://un-design.org/issues/daily/2026-10-06/</link>
<guid isPermaLink="true">https://un-design.org/issues/daily/2026-10-06/</guid>
<description>Building and granting access have both become cheap, and the checks have not kept up. Agentic setups grow into fragile systems nobody can explain, Apple is adding explicit consent steps in front of broad file access, and AI disclosure remains a judgment call by context.</description>
<pubDate>Tue, 06 Oct 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>We were writing for a reader who didn&#x27;t exist yet</title>
<link>https://un-design.org/issues/weekly/2026-10-03/</link>
<guid isPermaLink="true">https://un-design.org/issues/weekly/2026-10-03/</guid>
<description>Building got cheap, and nobody rebuilt the thing that decides what gets built. Design systems trusted by everyone and used by nobody. Agentic stacks grown into mud. Journey insight with no address to go to.</description>
<pubDate>Sat, 03 Oct 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>The Boy Who Watched Airplanes</title>
<link>https://un-design.org/essays/the-boy-who-watched-airplanes/</link>
<guid isPermaLink="true">https://un-design.org/essays/the-boy-who-watched-airplanes/</guid>
<description>As AI makes creation nearly effortless, the experiences that matter still come down to what you notice.</description>
<pubDate>Sun, 23 Aug 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>From Surfaces to Systems: Notes from Adobe Summit 2026</title>
<link>https://un-design.org/essays/from-surfaces-to-systems-notes-from/</link>
<guid isPermaLink="true">https://un-design.org/essays/from-surfaces-to-systems-notes-from/</guid>
<description>I gave a talk at Adobe Summit this week called Making Agentic AI Real: Creative Engineering for Next-Gen CX.</description>
<pubDate>Fri, 24 Apr 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>AI Gave Us the Speed. Now What Do We Do With the Thinking?</title>
<link>https://un-design.org/essays/ai-gave-us-the-speed-now-what-do/</link>
<guid isPermaLink="true">https://un-design.org/essays/ai-gave-us-the-speed-now-what-do/</guid>
<description>For years, the product development life cycle had one predictable friction point: engineering.</description>
<pubDate>Fri, 06 Mar 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>The Real Cost of Friction</title>
<link>https://un-design.org/essays/the-real-cost-of-friction/</link>
<guid isPermaLink="true">https://un-design.org/essays/the-real-cost-of-friction/</guid>
<description>We spend so much energy designing value for customers, and so little counting what the friction costs them.</description>
<pubDate>Sun, 08 Feb 2026 09:00:00 +0000</pubDate>
</item>
<item>
<title>The Post-App Era Has Begun. Apple Just Made It Obvious.</title>
<link>https://un-design.org/essays/the-post-app-era-has-begun-apple/</link>
<guid isPermaLink="true">https://un-design.org/essays/the-post-app-era-has-begun-apple/</guid>
<description>Mini Apps mark an evolution from navigation to intent, from containers to capabilities, and from engagement metrics to human fulfillment.</description>
<pubDate>Sun, 07 Dec 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>The Trojan Horse of Journey Management</title>
<link>https://un-design.org/essays/the-trojan-horse-of-journey-management/</link>
<guid isPermaLink="true">https://un-design.org/essays/the-trojan-horse-of-journey-management/</guid>
<description>How journeys expose what organizations don’t want to see, and why un-designing is now a leadership imperative.</description>
<pubDate>Sun, 23 Nov 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>Another Chief to the Bonfire</title>
<link>https://un-design.org/essays/another-chief-to-the-bonfire/</link>
<guid isPermaLink="true">https://un-design.org/essays/another-chief-to-the-bonfire/</guid>
<description>The C-suite solution to C-suite problems.</description>
<pubDate>Sun, 16 Nov 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>When Respect Breaks: Why Fear Doesn’t Belong in Leadership</title>
<link>https://un-design.org/essays/when-respect-breaks-why-fear-doesnt/</link>
<guid isPermaLink="true">https://un-design.org/essays/when-respect-breaks-why-fear-doesnt/</guid>
<description>A reflection on leadership and organizational behavior. What respect looks like as a system, not a service.</description>
<pubDate>Tue, 11 Nov 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>The Faster We Go, The Less We Know</title>
<link>https://un-design.org/essays/the-faster-we-go-the-less-we-know/</link>
<guid isPermaLink="true">https://un-design.org/essays/the-faster-we-go-the-less-we-know/</guid>
<description>AI’s real crisis isn’t speed. It’s purpose.</description>
<pubDate>Mon, 10 Nov 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>When Every Player Plays Every Position, the Game Falls Apart</title>
<link>https://un-design.org/essays/when-every-player-plays-every-position/</link>
<guid isPermaLink="true">https://un-design.org/essays/when-every-player-plays-every-position/</guid>
<description>Why design teams need clear positions to win.</description>
<pubDate>Mon, 29 Sep 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>From Ego-systems to Eco-systems: Why Your Organization is Perfectly Designed for Yesterday&#x27;s World</title>
<link>https://un-design.org/essays/from-ego-systems-to-eco-systems-why/</link>
<guid isPermaLink="true">https://un-design.org/essays/from-ego-systems-to-eco-systems-why/</guid>
<description>Why the smartest people in your organization keep making systemically poor decisions, and how to change the game, not just the players.</description>
<pubDate>Sat, 13 Sep 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>Every End is a New Beginning</title>
<link>https://un-design.org/essays/every-end-is-a-new-beginning/</link>
<guid isPermaLink="true">https://un-design.org/essays/every-end-is-a-new-beginning/</guid>
<description>On endings, and what they make room for.</description>
<pubDate>Sun, 31 Aug 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>The Words That Brought Me Home</title>
<link>https://un-design.org/essays/the-words-that-brought-me-home/</link>
<guid isPermaLink="true">https://un-design.org/essays/the-words-that-brought-me-home/</guid>
<description>How I found myself again, one sentence at a time.</description>
<pubDate>Fri, 08 Aug 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>We&#x27;re Not Wired for This, And That&#x27;s the Point</title>
<link>https://un-design.org/essays/were-not-wired-for-thisand-thats/</link>
<guid isPermaLink="true">https://un-design.org/essays/were-not-wired-for-thisand-thats/</guid>
<description>On AI, acceleration, and why our fragile biology is actually our competitive advantage.</description>
<pubDate>Thu, 24 Jul 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>AI for the People: How Switzerland Just Outmaneuvered Big Tech</title>
<link>https://un-design.org/essays/ai-for-the-people-how-switzerland/</link>
<guid isPermaLink="true">https://un-design.org/essays/ai-for-the-people-how-switzerland/</guid>
<description>A national model. An open-source rebellion. A democratic moonshot.</description>
<pubDate>Sat, 12 Jul 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>Your Design is Making People Anxious (And Here’s How to Fix It)</title>
<link>https://un-design.org/essays/your-design-is-making-people-anxious/</link>
<guid isPermaLink="true">https://un-design.org/essays/your-design-is-making-people-anxious/</guid>
<description>Why every interface is now a mental health decision.</description>
<pubDate>Sun, 06 Jul 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>I Stopped Performing for People I Don&#x27;t Even Respect</title>
<link>https://un-design.org/essays/i-stopped-performing-for-people-i/</link>
<guid isPermaLink="true">https://un-design.org/essays/i-stopped-performing-for-people-i/</guid>
<description>How finding my creative voice outside of work finally freed me from the approval trap.</description>
<pubDate>Thu, 03 Jul 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>The Death of Social Media Kings</title>
<link>https://un-design.org/essays/the-death-of-social-media-kings/</link>
<guid isPermaLink="true">https://un-design.org/essays/the-death-of-social-media-kings/</guid>
<description>How Bluesky is quietly dismantling the entire premise of platform ownership, and why it matters.</description>
<pubDate>Mon, 30 Jun 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>What The Last Showgirl Taught Me About the UX Job Market</title>
<link>https://un-design.org/essays/what-the-last-showgirl-taught-me/</link>
<guid isPermaLink="true">https://un-design.org/essays/what-the-last-showgirl-taught-me/</guid>
<description>I didn’t expect The Last Showgirl to hit so close to home.</description>
<pubDate>Sun, 29 Jun 2025 09:00:00 +0000</pubDate>
</item>
<item>
<title>Why Your Innovation Strategy is Backwards (And What To Do About It)</title>
<link>https://un-design.org/essays/why-your-innovation-strategy-is-backwards/</link>
<guid isPermaLink="true">https://un-design.org/essays/why-your-innovation-strategy-is-backwards/</guid>
<description>Most companies are trying to build the future on foundations designed for the past.</description>
<pubDate>Tue, 24 Jun 2025 09:00:00 +0000</pubDate>
</item>
</channel>
</rss>
